Publications & Research Outputs
Published and accepted work is listed alongside selected under-review manuscripts with public preprints. For citation counts and the latest indexing updates, visit Google Scholar.
Research highlights
Selected Publications
A curated selection of lead-author work and notable collaborations spanning physical skill learning, multimodal human modeling, and embodied interaction.

IMPACT: Exploring Integrated Muscle-Posture AR Coaching in Static-Stance Badminton Training
SSRN Preprint
An AR coaching system that integrates expert-aligned motion replay with synchronized EMG feedback for static-stance badminton practice.

Tell Me When It Feels Right: LLM-Mediated Challenge Regulation for Physical Self-Training in Badminton
SSRN Preprint
An LLM-mediated coaching system that interprets physiological, subjective, and textual signals to regulate challenge in badminton self-training.





ErgoPulse: Electrifying Your Lower Body With Biomechanical Simulation-Based Electrical Muscle Stimulation Haptic System in Virtual Reality
Proceedings of the CHI Conference on Human Factors in Computing Systems
Award: Honorable Mention Award
A biomechanical-simulation-driven electrical muscle stimulation haptic system for virtual reality.

Adaptive Walker: User Intention and Environmentally Aware Intelligent Walker with High-Resolution Tactile and IMU Sensor
IEEE International Conference on Robotics and Automation (ICRA)
Multimodal intention and environment sensing for an intelligent mobility-assistance platform.

LEGOLAS: Learning & Enhancing Golf Skills through LLM-Augmented System
CHI Late-Breaking Work
An LLM-augmented system for understanding and supporting golf skill learning.
Publication record
Publications & Research Outputs
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Under Review
Published / Accepted Research Outputs


TS2Vec-based Time-Series Representation Learning for Badminton Swing Skill Level Assessment
HCI Korea

Demonstrating InteractiSense: An Interactive Tool for Supporting Social Engagement for Children with ASD
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems

Effect of User Perspective Designs on XR-Based Motion Guidance Systems for Real-World Motor Skills
HCI Korea

LEGOLAS: Learning & Enhancing Golf Skills through LLM-Augmented System
CHI Late-Breaking Work

Adaptive Walker: User Intention and Environmentally Aware Intelligent Walker with High-Resolution Tactile and IMU Sensor
IEEE International Conference on Robotics and Automation (ICRA)

You’re the One Whom I’m Talking To: The Role of Contextual External Human-Machine Interfaces in Multi-Road User Conflict Scenarios
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT)

ReD Shoes: Actuated Footwear for Multisensory Redirected Walking in Virtual Reality
Virtual Reality



ErgoPulse: Electrifying Your Lower Body With Biomechanical Simulation-Based Electrical Muscle Stimulation Haptic System in Virtual Reality
Proceedings of the CHI Conference on Human Factors in Computing Systems
Award: Honorable Mention Award

Intelligence Walker: A Seamless Mobility Assist Device for Elderly Performance
IEEE ICRA Workshop on Wearable Robotics


Badminton Swing Posture Analysis and Visualization Using Deep Learning-Based Encoder-Decoder Architecture
KCC
Award: Honorable Mention Award in the Undergraduate Division

TimelyTale: A Multimodal Dataset Assessing Passengers’ Demands for Explanations in Highly Automated Vehicles
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT)

Interpretable, Inclusive, and Immersive Interaction for Ubiquitous AI-Infused Physical Systems
UbiComp Companion Workshop Proposal

Exploring Potential Application Areas of Artificial Intelligence-Infused System for Engagement Recognition: Insights from Special Education Experts
UbiComp Companion

Intelligent Seat: Tactile Signal-Based 3D Sitting Pose Inference
UbiComp Companion

Adaptive In-Vehicle Virtual Reality for Reducing Motion Sickness: Manipulating Passenger Posture During Driving Events
UbiComp Companion

Assessing the Impact of AR HUDs and Risk Level on User Experience in Self-Driving Cars: Results from a Realistic Driving Simulation
Applied Sciences 13(8), 4952


Surveys of User’s Perception Towards Foot Gesture and Exploration of Applicability
Proceedings of HCI Korea

Deep Learning-Based Engagement Classification by Behavioral and Physiological Data of Children with Developmental Disability
Proceedings of HCI Korea

Virtual Reality Interface Design to Improve Grasping Experience in Block Stacking Activities in Virtual Environments
Proceedings of the Korean Information Science Society Conference (KCC)
Award: Best Paper Award

Sensor-based Interactive Contents for People with Developmental Disabilities and Exploration of Applicability
Proceedings of HCI Korea
No research outputs match the current search and filters.
* Equal contribution.
